Not sure if this was introduced in today's patch or I missed it in the last few:
Code:
Index: src/everquest.h
===================================================================
--- src/everquest.h (revision 756)
+++ src/everquest.h (working copy)
@@ -1440,7 +1440,7 @@
/*
** Illusion a spawn
-** Length: 256 Octets
+** Length: 264 Octets
** OpCode: Illusion
*/
struct spawnIllusionStruct
@@ -1454,8 +1454,8 @@
/*0075*/ uint8_t unknown0075; // ***Placeholder
/*0076*/ uint32_t unknown0076; // ***Placeholder
/*0080*/ uint32_t face; // New face
-/*0084*/ uint8_t unknown0084[176]; // ***Placeholder
-/*0260*/
+/*0084*/ uint8_t unknown0084[180]; // ***Placeholder
+/*0264*/
};
/**