I was in Sepulcher main zone last night, and some of the wandering mob skittles were named different than the actual mob. What would cause that? Static spawns seemed fine. We were killing everything that moved, and had been there a while before I noticed. So, I assume that they were respawns.
OP_SpawnRename is not correct maybe.
Anyone looked at the issue associated with the exp opcode? I decompiled the client and saw nothing new. I am guessing an overflow maybe with max exp or exp rate calculations. Anyone have a crashdump indicating where to start looking? I am not actively playing right now. So i have nothing to work with except looking through code. I don't get much time for that either.
Razzle
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