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Thread: NEWS: MySEQ Open 2.2.6 Released

  1. #16
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    Re: NEWS: MySEQ Open 2.2.6 Released

    Ok. I seem to have it running on Test atm with these offsets

    [Memory Offsets]
    ZoneAddr=0xc1b054
    SpawnHeaderAddr=0xc0dad8
    CharInfo=0xc0dad8
    ItemsAddr=0xc0a568
    TargetAddr=0xc0daf0
    WorldAddr=0xc6fef4

  2. #17
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    Re: NEWS: MySEQ Open 2.2.6 Released

    Doesn't seem to be working for me, I'm getting a failed to load map C:\....Illegal characters in path.

    hmm, moved the install to a new directory C:\myseq and it still isn't working, no maps, no errors, just nothing at all.
    Last edited by Wyntyr; 10-04-2012 at 06:19 PM.

  3. #18
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    Re: NEWS: MySEQ Open 2.2.6 Released

    Appears they have changed again already anyway. Big reason why I never bothered playing much on Test.

    Edit: Just got Test working again with these:

    [Memory Offsets]
    ZoneAddr=0xa1b054
    SpawnHeaderAddr=0xa0dad8
    CharInfo=0xa0dad8
    ItemsAddr=0xa0a568
    TargetAddr=0xa0daf0
    WorldAddr=0xc6fef4
    Last edited by Hidron; 10-04-2012 at 07:07 PM.

  4. #19
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    Re: NEWS: MySEQ Open 2.2.6 Released

    I got patched to test. I will whip out my hex editor and start looking at patterns in the exe. Hopefully i can come up with some that work on live and test both.

    Razzle

  5. #20
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    Re: NEWS: MySEQ Open 2.2.6 Released

    still not working for me

  6. #21
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    Re: NEWS: MySEQ Open 2.2.6 Released

    Hmmm. Seems like every time I start on Test, the last offsets aren't working
    Last edited by Hidron; 10-04-2012 at 07:35 PM.

  7. #22
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    Re: NEWS: MySEQ Open 2.2.6 Released

    Quote Originally Posted by Hidron View Post
    Hmmm. Seems like every time I start on Test, the last offsets aren't working
    Oh that does not sound good. Brings back memories of obfusication. That is usually a sign they are double pointers possibly.

  8. #23
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    Re: NEWS: MySEQ Open 2.2.6 Released

    Ok. Test is majorly annoying. On an epic scale.

  9. #24
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    Re: NEWS: MySEQ Open 2.2.6 Released

    That would be a great way to mess up mq2 is to have many different versions of the eqgame.exe. Each time you log in, different offsets would be needed.

  10. #25
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    Re: NEWS: MySEQ Open 2.2.6 Released

    This from the update notes is worth a chuckle.

    - Made several changes to the way EverQuest is compiled. Please keep an eye out for any strange behavior.
    I also see some posts about the patch breaking WinEQ2. How often does that happen?

  11. #26
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    Re: NEWS: MySEQ Open 2.2.6 Released

    Quote Originally Posted by Hidron View Post
    This from the update notes is worth a chuckle.



    I also see some posts about the patch breaking WinEQ2. How often does that happen?
    breaking WinEQ2 is gonna upset a lot of people.
    Soon as I figure out what exactly is going on, I will see how fixable it is. Making offset finding tools better might be something I can do while I am at it. The offset finder can be set up to search the process if I have to.

  12. #27
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    Re: NEWS: MySEQ Open 2.2.6 Released

    Quote Originally Posted by Razzle View Post
    breaking WinEQ2 is gonna upset a lot of people.
    Soon as I figure out what exactly is going on, I will see how fixable it is. Making offset finding tools better might be something I can do while I am at it. The offset finder can be set up to search the process if I have to.
    The server has been a pogo stick for the past 2 days.. Been up and down at least 8 times. I think they're trying to get the RoF patches onto it at the moment. I wouldnt recommend even looking at it for a few days till it stablizes.

  13. #28
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    Re: NEWS: MySEQ Open 2.2.6 Released

    Quote Originally Posted by Trumpcard View Post
    The server has been a pogo stick for the past 2 days.. Been up and down at least 8 times. I think they're trying to get the RoF patches onto it at the moment. I wouldnt recommend even looking at it for a few days till it stablizes.
    From the exe I got last night, I did not see much weirdness going on. Just patterns and range of searching, needs changed in offset finder. I hope.

  14. #29
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    Re: NEWS: MySEQ Open 2.2.6 Released

    This is what I currently have for test:

    Code:
    [Memory Offsets]
    ZoneAddr=0xd5b054
    SpawnHeaderAddr=0xd4dad8
    CharInfo=0xd4dad8
    ItemsAddr=0xd4a568
    TargetAddr=0xd4daf0
    WorldAddr=0xd4daa8
    Razzle

  15. #30
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    Re: NEWS: MySEQ Open 2.2.6 Released

    Quote Originally Posted by Trumpcard View Post
    The server has been a pogo stick for the past 2 days.. Been up and down at least 8 times. I think they're trying to get the RoF patches onto it at the moment. I wouldnt recommend even looking at it for a few days till it stablizes.
    Going by patch notes, it sounds more like the server has been suffering from crashes & they still have not tracked down the cause.

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