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Thread: /consider does not match level range in game

  1. #1
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    /consider does not match level range in game

    At level 48, a level 42 shows light blue. However, SEQ shows it as dark blue in the list. It seems the consider level range needs tweaked a bit.

  2. #2
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    Re: /consider does not match level range in game

    I've found quite a few examples of this, mostly at lower levels, but a few at mid-levels as well. Thanks for the additional data point. If you find more, feel free to add them to this thread.
    Last edited by cn187; 07-23-2021 at 08:34 AM.

  3. #3
    Did you SEQ today? BlueAdept's Avatar
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    Re: /consider does not match level range in game

    Con colors used to be fixed levels above and below. I know they changed it a while back. I dont know if they have been correct since that change years ago.
    Filters for ShowEQ can now be found here. filters-5xx-06-20-05.tar.gz

    ShowEQ file section is here. https://sourceforge.net/project/show...roup_id=10131#

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  4. #4
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    Re: /consider does not match level range in game

    A level 54 shows yellow at 51, but shows red in SEQ. I think SEQ is still using the +3 levels = red

  5. #5
    Did you SEQ today? BlueAdept's Avatar
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    Re: /consider does not match level range in game

    Yeah. I dont think it was ever made to a sliding scale that they use now. I dont know what they use now. I think lower levels are different from medium levels as high levels are different from medium or low.
    Filters for ShowEQ can now be found here. filters-5xx-06-20-05.tar.gz

    ShowEQ file section is here. https://sourceforge.net/project/show...roup_id=10131#

    Famous Quotes:

    Ratt: WTF you talkin' about BA? (Ok.. that sounds like a bad combo of Diffrent Strokes and A-Team)

    Razzle: I showeq my wife

  6. #6
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    Re: /consider does not match level range in game

    We have a table for grey/green/light blue. Yellow is set to 3 levels . So a 54 would show yellow for us. 4+ is red.

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