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Thread: 4/20 patch

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  1. #1
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    4/20 patch

    Lots of changes, a few structures were completely (ahem) restructured. This might need some tweaking after some feedback.
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  2. #2
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    Re: 4/20 patch

    Thank you, as always!

  3. #3
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    Re: 4/20 patch

    Thanks Newby!

  4. #4
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    Re: 4/20 patch

    New patch file, this should fix some error messages.
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  5. #5
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    Re: 4/20 patch

    Thanks Newby!

    FYI to everyone, I have a bunch of stuff going on. I'll try to get SVN updated sometime Friday, but if that doesn't happen, I can do it Saturday for sure.

  6. #6
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    Re: 4/20 patch

    Quote Originally Posted by cn187 View Post
    Thanks Newby!

    FYI to everyone, I have a bunch of stuff going on. I'll try to get SVN updated sometime Friday, but if that doesn't happen, I can do it Saturday for sure.
    It's been a while but I dusted off my Sourceforge skillz and updated SVN and posted in ShowEQ News. Thanks, Newby and cn187!
    Last edited by fransick; 04-21-2022 at 09:24 PM. Reason: accuracy counts!

  7. #7
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    Re: 4/20 patch

    Thanks again!

  8. #8
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    Re: 4/20 patch

    /bow /bow /bow /bow /bow

  9. #9
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    Re: 4/20 patch

    Thanks Fransick!

    I'll still get the additional opcodes (e.g., guildname stuff) added sometime in the next day or two.

  10. #10
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    Re: 4/20 patch

    I'm not sure if this is in error or not, but do a search for "uknown0026" in everquest.h file.

  11. #11
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    Re: 4/20 patch

    So i take it uknown is normal?

  12. #12
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    Re: 4/20 patch

    Quote Originally Posted by Loki View Post
    So i take it uknown is normal?
    That is actually a typo but didn't have any appreciable effect on functionality. I did find some additional struct size changes with cn187's added opcodes. Is anyone else seeing auras read 4 bytes off? I fixed it by adjusting spawnshell.cpp but cn187 changed it back so maybe I was out of sync and the only one seeing that warning in the console. Also seeing some irregularities with *GM* being tagged to people so have some additional work to do getting things aligned.

  13. #13
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    Re: 4/20 patch

    Never mind. I have it.
    Last edited by Loki; 04-30-2022 at 10:05 PM.

  14. #14
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    Re: 4/20 patch

    Quote Originally Posted by fransick View Post
    Also seeing some irregularities with *GM* being tagged to people so have some additional work to do getting things aligned.
    This has been an issue for months with random people showing as a GM. I had "Lady Vox" show up as a GM the other day.

  15. #15
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    Re: 4/20 patch

    I've found some auras with an additional 4 bytes and some without. I haven't found a way to distinguish them yet.

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