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Thread: filters_velketor.conf

  1. #1
    Registered User
    Join Date
    Jan 2002
    Posts
    87

    filters_velketor.conf

    # ShowEQ Filter file
    #
    # All entries are 'regular expressions' and may be optionally followed
    # by a level range.
    #
    # Note: Sections end with a blank line. Make sure the file ends with a blank
    # line as well. This file will be updated by the program with changes
    # made while running
    #
    # If you make changes to this file while running ShowEQ, press F3 in ShowEQ
    # to reload and reapply all the filters.



    # [Hunt] is the section for spawns you are hunting.
    # Spawns appear with a large, dim circle.
    # See the examples section below for details.

    [Hunt]

    # [Caution] is the section for things you want to avoid.
    # Spawns appear with a flashing yellow circle on the map and will be
    # underlined in the spawn list.
    # If the spawn gets with 500 ticks, a yellow line will point to it.
    # See the examples section below for details.

    [Caution]

    # [Danger] is the section for spawns that you really want to be nowhere near.
    # Spawns appear with a flashing red circle on the map and will be
    # underlined in the spawn list.
    # If the spawn gets with 1000 ticks, a yellow line will point to it.
    # If the spawn gets with 500 ticks, a flashing red line will point to it.
    # See the examples section below for details.

    [Danger]
    Name:Velketor the Sorceror
    Name:Lord Doljonijiarnimorinar

    # [Locate] is the section for rares you are searching for.
    # Spawns appear with a flashing white circle on the map and are italicized
    # in the spawn list.
    # A solid white line points to it constantly.
    # See the examples section below for details.

    [Locate]

    #[Alert] is the section for spawns you wish whose presense you wish to be
    # alerted to. Alerted spawns will appear in bold in the spawn list.
    # Information will be displayed to the console window if Filters_AlertInfo is 1
    # A system beep will be dispatched if Filters_SpawnFilterAudio is set to 1
    # And the command specified by Filters_SpawnAudioCommand,
    # Filters_DeathAudioCommand, and Filters_DeSpawnAudioCommand will be executed
    # upon spawn appearance, death, and despawning respectively.
    # See the examples section below for details.

    [Alert]
    ##Velketor's Labyrinth##
    Name:Bledrek
    Name:Brood Master
    Name:Frenzied Velium Stalker
    Name:Crystal Eyes
    Name:Failed Experiment
    Name:Gregendek Icepaw
    Name:Jalec Icepaw
    Name:Kalik Icepaw
    Name:Kerdelb
    Name:Laryk Icepaw
    Name:Meljemor
    Name:Lord Doljonijiarnimorinar
    Name:Rijoely
    Name:Rowwek Icepaw
    Name:The Brood Mother
    Name:Tijoely
    Name:Tpos Icepaw
    Name:Velketor the Sorceror
    Name:Velketor's Experiment
    Name:Ular Icepaw
    ## Usually drops BP class gems ##
    Name:A Crystal Destroyer
    Name:Large Crystal Shard


    # [Filtered] is the section for spawns that you don't care about and don't
    # wish to appear on the map. They will appear grey in the spawn list.
    # See the examples section below for details.

    [Filtered]

  2. #2
    Registered User
    Join Date
    Jan 2002
    Posts
    87

    Confirm names

    Some of these may be with a # before them, some may be misspelled.

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