For some reason decoding hasn't been working for me in version 4, either with the libeq just posted yesterday or the last one. I'm using the currect CVS tree. I'm getting spawns showing on map but unknown. I've fixed main.cpp so that it is using libeq.a (at least I think I have). m_pDecode->DecodePacket is consistently returning 0. Any ideas? I thought that since decoding is supposed to be supported again it wouldn't be too hard to get going, but since it's still disabled in main.cpp maybe there's something else I need to know in order to make it work?