Latest patch looks to have changed structs again and is causing seqfault. I struggle a bit more with struct changes so hoping someone smarter than me is able to take a look at the playerprofile struct. Once stable, more than happy to go about fixing any changed opcodes.
Pehaps the FTP will bring a few more back to these boards! One can hope right?
Edit: Adding 128 bytes to the end of the playerprofile struct has eliminated the immediate CTD on zoning. Will see about digging into the changes more this weekend.