Double posting this puppy, sorry... but this was something I wanted to address.
You're right, I might be physically too old, but I hope not. The lure of a game world like that is that you can be someone else... you don't necessarily need to be the sword wielding hero. So you're big and fat and haven't excercised a day in your life... be a fryer providing comedic relief, etc... You see 'em all the time in movies ... a game can be built around that. By the time we have something available that's immersive, I think computers will be able to detect "funny" and "clever" and assing "combat points" of equal value to non-physical things that would help turn the tide of a battle. Heck, you could be a fat wizard who never gets out of his chair!No offense, Ratt, but I think you will be too old to physically perform by the time the VR that you are talking about is available. This leads to another point. How do children, out of shape people, handicapped individuals, women, etc. play in the game world that you are talking about? How does anyone but a star athelete swing that 15lb broadsword for an entire raid? Although I think it would be much better for the average gamer as far as helping them to keep in shape, I don't see it happening in the main stream. People play games to escape reality. Why would they play something that exposed their physical limitations?
There's lots of things you could be beyond teh muscle bound hero. For me, personally, I wouldn't be wielding that 2H sword, I would probably gravitate towards a magic wielding class, or perhaps a more stealthy, subversive class like thieves or some such. There are lots of variations and tweaks that could be made to overcome physical limitations towards that end.
But it would be fun to get all Yoda on an Orc Pawns ass now and then, just to keep in shape.