Hello people!
Just a q:
Did Sony change it or is it Yellows SEQ fault that mobs and players are only updated in a small radius around the player? The rest of the zone is frozen and only updating when i come near stuff. Mostly recognized in a zone with a lot of moving stuff, you see the radius around you, where every mob "stops". The resulting figure is a circle of mobs around you.
If it is Sony, i cant blame them. Sending the entire zone over and over is a major reason for lag..
-Demon.