So I'm not sure when it happened, but at some point with all of these client changes, a change was made that has caused the spawn list information to not be updated anymore.
i.e. When you first zone in or do a list refresh, you get the current status of all spawns in the zone and all of the columns show the current data at that point in time. But from then on, no updates are made to that data visibly.
What's interesting is that it looks like we *are* updating the properties of the listitem for each spawn, it's just that updated listitem is never pushed to the actual lstSpawnList control.
I'm attempting to re-enable this, but the "easy" way is currently doubling the cpu utilization and causing a ton of flicker when the list updates. So I need to find a better way to do this.