Here are all the updated world opcodes that I was able to figure out. Working on zone ones next. I am learning how to do all this opcode crap. Working on the EMU code sure has helped.
Code:
<opcode id="5B0B" name="OP_GuildList" updated="01/17/08">
<comment>old GuildListCode</comment>
<payload dir="server" typename="worldGuildListStruct" sizechecktype="none"/>
</opcode>
<opcode id="D677" name="OP_MOTD" updated="11/07/10">
<comment>old MOTDCode Server message of the day</comment>
<payload dir="server" typename="worldMOTDStruct" sizechecktype="none"/>
</opcode>
<!-- Not necessary for SEQ to run but here to name packets in logs -->
<opcode id="6893" name="OP_SendLoginInfo" updated="11/07/10">
<comment>Client starting world session by asking for login information</comment>
</opcode>
<opcode id="3288" name="OP_LogServer" updated="11/07/10">
<comment></comment>
</opcode>
<opcode id="115A" name="OP_ApproveWorld" updated="11/07/10">
<comment></comment>
</opcode>
<opcode id="3288" name="OP_EnterWorld" updated="11/07/10">
<comment>Server approval for client to enter world</comment>
</opcode>
<opcode id="1771" name="OP_ExpansionInfo" updated="11/07/10">
<comment>Which expansions user has</comment>
</opcode>
<opcode id="1B85" name="OP_SendCharInfo" updated="11/07/10">
<comment>Send all chars visible @ char select</comment>
</opcode>
<opcode id="3C2D" name="OP_SendSpellChecksum" updated="11/07/10">
<comment>Contains a snippet of spell data</comment>
</opcode>
<opcode id="30E2" name="OP_SendExeChecksum" updated="11/07/10">
<comment>Second client verification packet</comment>
</opcode>
<opcode id="2B5F" name="OP_SendBaseDataChecksum" updated="11/07/10">
<comment>Second client verification packet</comment>
</opcode>
<opcode id="2874" name="OP_SendSkillCapsChecksum" updated="11/07/10">
<comment>Third client verification packet</comment>
</opcode>
<opcode id="0A54" name="OP_SetChatServer" updated="11/07/10">
<comment>Chatserver? IP,Port,servername.Charname,password(?)</comment>
</opcode>
<opcode id="37DB" name="OP_SetChatServer2" updated="11/07/10">
<comment>Chatserver? IP,Port,servername.Charname,password(?)</comment>
</opcode>
<opcode id="0479" name="OP_ZoneServerInfo" updated="11/07/10">
<comment>old ZoneServerInfo</comment>
</opcode>
<opcode id="72F3" name="OP_WorldComplete" updated="11/07/10">
<comment>Client telling world server it is done. World replies by disconnecting.</comment>
</opcode>
<opcode id="2730" name="OP_DeleteCharacter" updated="11/07/10">
<comment>Delete character @ char select</comment>
</opcode>
<opcode id="49B6" name="OP_CharacterCreate" updated="11/07/10">
<comment>Create character @ char select</comment>
</opcode>
<opcode id="6E97" name="OP_ApproveName" updated="11/07/10">
<comment>Approving new character name @ char creation</comment>
</opcode>
<opcode id="0005" name="OP_RandomNameGenerator" updated="11/07/10">
<comment>Returns a random name</comment>
</opcode>
Razzle