I've pushed up the version I've been using for a while. Crappy coding style, but I'll work on that later.
https://github.com/eqdialup/MySEQ
Changes from original source:
Added 5 more lookups to the map.
- Added toggle button to the lookups. L is a lookup. It highlights it on the map. F is filter. It filters it from the map. These are interpreted left to right. So if you lookup all goblins in slot 1, then filter all scouts in slot 2, it will show only the goblins who are not scouts.
- Can lookup/filter by level. L:xx is the filter.
- Added setting to control display of lookedup mobs. Bottom of the view menu item. If Lookup text is checked, then all mob targeted by a lookup will display something next to the dot. If Lookup Name/Number isn't checked, then it will show the mob's name. If Lookup Name/Number is checked, then it will show 1 through 6 depending on which slot in the lookups the mob matched on.
Special handling of the a_tainted_egg in the Vish encounter. It now acts like a normal mob and can be added to lookups/hunt mobs etc.
Changed the server args to be compatible with VS2019.
Changed the debug buffer from 2048 to 8192.