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Thread: 5/15 patch

  1. #1
    Developer
    Join Date
    Oct 2010
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    216

    5/15 patch

    structs and opcodes...
    Attached Files Attached Files

  2. #2
    Administrator
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    Oct 2019
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    507

    Re: 5/15 patch

    Thanks, Newby!

  3. #3
    Did you SEQ today? BlueAdept's Avatar
    Join Date
    Dec 2001
    Posts
    2,014

    Re: 5/15 patch

    Thanks Newby and cn187. I knew there was something I was supposed to do yesterday but it slipped my mind until I saw the commit today.
    Filters for ShowEQ can now be found here. filters-5xx-06-20-05.tar.gz

    ShowEQ file section is here. https://sourceforge.net/project/show...roup_id=10131#

    Famous Quotes:

    Ratt: WTF you talkin' about BA? (Ok.. that sounds like a bad combo of Diffrent Strokes and A-Team)

    Razzle: I showeq my wife

  4. #4
    Registered User
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    May 2024
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    Re: 5/15 patch

    Thanks for sharing .

  5. #5
    Registered User
    Join Date
    Nov 2022
    Posts
    2

    Re: 5/15 patch

    Not sure if i should post on the patch thread, or create post a new thread. After the 5/15 patch, if you have a character with an aura, only the aura moves correctly. The map shows the character at its spawn point, but it never moves.

  6. #6
    Did you SEQ today? BlueAdept's Avatar
    Join Date
    Dec 2001
    Posts
    2,014

    Re: 5/15 patch

    Can anyone else confirm this?
    Filters for ShowEQ can now be found here. filters-5xx-06-20-05.tar.gz

    ShowEQ file section is here. https://sourceforge.net/project/show...roup_id=10131#

    Famous Quotes:

    Ratt: WTF you talkin' about BA? (Ok.. that sounds like a bad combo of Diffrent Strokes and A-Team)

    Razzle: I showeq my wife

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